IBM is making it easier for widely dispersed businesspeople to interact and collaborate without the time and expense of in-person meetings.
What is making all this possible is the marriage between "virtual world" Web sites, and "unified communications and collaboration tools" -- technology that links such things as voicemail, audible chat, and instant messaging. Virtual worlds are interactive, immersive Web sites with three-dimensional graphics. There, people are represented by versions of themselves, called avatars. With origins in multi-player gaming sites, virtual worlds re-create the social and visual dynamics and cues of human interaction, and are now increasingly used in business settings.
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